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Experimental Labs

Experimental Labs allow creative professionals who have developed interest and initial competencies in immersive to begin to experiment further in a collaborative and open environment.

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StoryFutures Academy Skills Labs: Spatial Audio Sound Design (Remote)

Monday 7th December 2020 - Now Closed

Skills labs provide creative professionals with introductions to key technical areas of immersive content creation. Skills labs are suited to creative professionals in similar fields (sound designers, writers, directors, producers from film, TV, games) who are seeking to improve their understanding and awareness of immersive production with hands-on learning and development.

Spatial audio technology is emerging as a key element of immersive content production. Through introduction to the capture and design of spatial audio recording, participants of this skills lab will receive intensive education in the benefits and limitations of sound design in the immersive arena. Participants will learn to design and build interactive sound environments through hands-on practical training within the Unity real-time game engine, along with development exercises in spatial sound design. By the end of this lab, participants will have gained an understanding of how and why spatial audio can provide a deeper and richer experience of immersive content.

Participants should have access to a computer/laptop/mac capable of running the Unity Editor software. The majority of PC/Laptop/Macs manufactured in the last 3- 4 years should be compatible.

(Unity Editor minimum spec requirements: https://docs.unity3d.com/Manual/system-requirements.html)

Due to COVID-19 restrictions we are currently offering online sessions using virtual conferencing. Participants at this half-day skills lab will:

  • Get an overview of the Sound Design for Immersive landscape, and the technology enabling this content.
  • Get a guided tutorial on working with binaural and spatial audio within Unity
  • Get hands on experience in designing effects and telling a stories with immersive audio assets using Unity


Skills labs are held for small groups of up to 12 participants. Applicants may not have specific creative experience working with audio for immersive, but should have some interest in sound and sound design. To apply, please complete the application form. Places will be allocated in accordance with our selection criteria (see below). These Labs are free to attend and we receive a high volume of applications, therefore there is no guarantee on receiving a place and we will not be able to provide application feedback.


Covid-19 notice: Due to COVID-19 restrictions, StoryFutures Academy are currently offering online sessions using virtual conferencing. In-person sessions held in our Immersive Labs at the National Film and Television School and Royal Holloway, University of London will resume in due course.


Key Dates:

Call Closes – 20th November 2020, 4PM

Selected Participants Notified - 25th November 2020

Spatial Audio Sound Design Lab - 7th December 2020


Applications Now Closed.

Toolbox for Creatives Bootcamp 1st Day 44 web

Past labs:

Game Engines for Creatives: Unity -
12th and 13th February 2020
National Film and Television School

Traditionally a core tool for games design, real-time game engines such as Unity are becoming a key tool for the creation of digital content production across many entertainment mediums including immersive, film & TV production. Participants of this skills lab will receive intensive practical experience through an introduction to the Unity software. Participants will learn to design and build interactive digital environments and scenes for VR, followed by an introduction to mobile augmented reality applications. By the end of this lab, participants will have gained a technical understanding of how real-time engines fit into the pipeline of digital interactive production.

Image Capture For Immersive Production
25th and 26th March 2020 - POSTPONED
National Film and Television School


With a focus on the emerging area of photogrammetry and volumetric capture, participants will gain practical experience of tools and methods to capture still and moving volumetric imagery. This hands-on learning workshop will be supported by masterclasses and development exercises from industry-leading immersive technical and creative producers. By the end of this lab, participants will gain deep insight into the requirements and limitations of new image capture technologies including photogrammetry and volumetric video capture.

Game Engines for Creatives: Unreal Engine 4 (UE4)
1st and 2nd April 2020 - POSTPONED
Royal Holloway, University of London

This workshop is suited to those with little or no prior experience of Unreal Engine 4.

Traditionally a core tool for games design, real-time game engines such as Unity & Unreal are becoming a key tool for the creation of digital content production across many entertainment mediums including immersive, film & TV production. Participants of this skills lab will receive intensive practical experience through an introduction to the Unreal Engine 4 software. Participants will learn to design and build interactive digital environments and scenes for VR, followed by an introduction to mobile augmented reality applications. By the end of this lab, participants will have gained a technical understanding of how real-time engines fit into the pipeline of digital interactive production.

Image Capture For Immersive: Photogrammetry
4th September 2020
REMOTE

With a focus on the emerging area of volumetric capture, participants will gain practical experience of tools and methods to capture photogrammetry (static volumetric imagery). This hands-on learning will be supported with presentations and development exercises from an industry-leading immersive technician. By the end of this lab, participants will gain a deeper insight into the requirements and limitations of both photogrammetry and other forms of image capture for immersive content. With guest speaker Philo van Kemenade.

Eligibility and Selection Criteria

To apply for the Spatial Audio Sound Design Lab you'll need to meet the following requirements:

  • Applicants must not have specific creative experience working with audio for immersive, but should have some interest in sound and sound design.
  • Age: Participants must be 18+
  • UK Status: Applicants must be UK nationals or permanent UK residents, living and working in the UK.
  • Diversity: StoryFutures Academy operates with a pledge to ensure 50% of participants are women and 15-20% are from BAME backgrounds.
  • Track Record: Applicants must have a substantial body of work and track record in a relevant creative field, including number of screen, production, performance (or equivalent) credits.
  • Ability to benefit: Applicants must explain why this opportunity would be of benefit to them and their career path and aspirations, and provide an opportunity they may not otherwise have access to.
  • Reporting: All participants must agree to funder reporting requirements, including provision of relevant business and employment information.

Applications Closed.

Express Interest